12/21/2023 0 Comments Arcadian atlas twitterBut on the first day they raised close to $12K and $22.5K. The interesting thing is that on the first day of funding there were 365 backers, and on the penultimate day there were less backers-360. ![]() I had the campaign page open in another tab, and the numbers were changing by the second. From Twin Otter Studios and Serenity Forge comes Arcadian Atlas, an isometric tactical roleplaying game featuring more than 12 unique classes, 150+ skills, and a story about the choices people make in pursuit of the things they love, and the havoc it wreaks on a kingdom. On the penultimate day, they raised double that and then some–$22,556! That was truly mind-boggling. Arcadian Atlas - Official Release Date Trailer. On the third-last day, they raised roughly $11K, which was pretty mind-boggling. Arcadian Atlas is a unique, narrative-driven isometric tactical RPG set in Arcadia, a nation tearing itself apart via political and familial factions, nefarious plots, treacherous alliances, and. From Twin Otter Studios and Serenity Forge comes Arcadian Atlas, an isometric tactical roleplaying game featuring more than 12 unique classes, 150+ skills, and a story about the choices people make. Turns out my prediction wasn’t too far off. Arcadian Atlas will release in 2022 on PC, Mac, and Linux. But maybe, just maybe, if everything fell into place, they would make it to $9K. From Twin Otter Studios and Serenity Forge comes Arcadian Atlas, an isometric tactical roleplaying game featuring more than 12 unique classes, 150+ skills, and a story about the choices people make in pursuit of the things they love, and the havoc it wreaks on a kingdom. And I, the pseudo-pundit that I am, predicted (to nobody in particular) that they would end up at roughly $8K, just slightly under. Yes, that’s right, with less than half a week to go, they were sitting at two-thirds of their goal. In the final three days of the campaign, developers Taylor and Becca Bair managed to raise a whopping $34,213 they were asking for $90,000, and ended up with $95,205. My editor, Greg Micek, has covered way more campaigns than I have, and even he rarely sees numbers like these. I’ve covered a fair number of campaigns during my time at Cliqist, and I’ve never seen any home stretch funding surge like I saw with SPRG Arcadian Atlas. Forever thankful we found patrickjbrand for ArcadianAtlas, he has single-handedly turned AA from a proof of concept into a full fledged, complex SRPG. Successful Kickstarter campaigns start and end with a bang, with the exceptions few and far between. RT TupelosHoney: folks that are trained in C are integral to Unity gamedev.
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